After a while of being away, I’ve decided to come back into working on this. Alongside animations for YouTube, I’ll be working on frames as well as gameplay for FNAM. Switching over from Unity to Clickteam Fusion has helped a lot, so expect to see a trailer sometime in 2018.
On another note, I’ve decided to redo ALL of the designs I had in plan, while still leaving some things untoouched. The layout of the office will remain the same, the animatronics will remain the same (I’ll explain something related to that), and the story will remain the same. Cameras are changing, so no longer will there be like 30 cameras. The models for the animatronics have changed, so they will now have entire bodies rather than being stick figures. The script for the phone calls will be changing slightly, so I’ll be removing the language by censoring it (don’t worry, I have a way to make it make sense).
I’m currently very much low on money, so I can’t afford the full version of Clickteam Fusion just yet. However, I’ll be sure to work on each part of it in different sections (since there is a 3 frame limit for the free version, I’d be making a new project for each part of the game). I can promise a trailer coming to my social medias sometime in 2018, but I can’t promise ANY release dates.
By the way, I have a TON of projects I have in mind for the future, each of which I’ll be posting info about from time to time. The first of which is a game I REALLY wanna make, but unfortunately, I don’t have the money, resources, or talent to make it. Expect some more info on it very soon ;)
~Kody of TFAFSGaming
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