Game
The Final Nights at Freddy's
11 years ago

Redoing the game.


I’m going to be remaking the game. I’ve deciding that many of the textures were ugly, and I’d like to redo them. Some of the mechanics were too complex and they were very glitchy. Most glitches were game breaking, allowing characters to wander into the office without reason.

So I will save those mechanics for later games when I become more use to MultiMedia Fusion 2. The pictures in the game were originally made in Garry’s Mod and Source Filmaker, but I may decide on making the game in Blender instead.

Just know that the game is going to be delayed; How much I’m not sure. But I’m trying to make this game look nice and bug free as I can, but at the same time giving it my own mechanics. So no, I will not be using the mask mechanic that the other 1,000,000 FNAF fan games use.

That’s all, have a nice day.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.