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169
5 months ago

Reduced the blur effect as requested and added a grayscale effect. What do you guys think? #gamedev




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Added a door controller (locked/unlocked) with an interact prompt. Please ignore the door floating above the wall... Will fix that later XD Also added some global post-processing for a stronger horror vibe. #gamedev #horror

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I made an idle animation for my man, Solan. What do you guys think? #gamedev #pixelart

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Added a regeneration system that heals the player after a few seconds. Thoughts? #gamedev

Messing around with lighting for my horror game. #gamedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Love the mood. Any thoughts, folks? #gamedev #horror