So, i’m developing a puzzle game called Reiniger. It is, as already mentioned, a puzzle game. The idea is that you haveto crush all crates in the room, but you can only move in 1 direction, and you can’t change it until you crush a crater. This adds the puzzle elements, making you have to think which direction you have to move at, and calculate your next movement if you crush this block, or that block.. etc. It’s going to be released around 16-20 july, so be sure to wait for it!











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