11 hours ago

REJECTED TIMELINE: "Style" CONCEPT REVEAL!!

(STILL WIP!)


Originating From Combat Initiation/Ultrakill, style mechanic can either completely differ from how a character (mostly killers) changing their behaviors to being just XP multipliers.

--XP Only Styles and How To Get Them--

ekran_grnts_2026-03-08_210458.png

+ TEAMWORK: Working Along A Team Member (or more) in actions such as,

-Completeing Objectives,

-Stunning/Distracting the killer toghether

-Giving a Survivor who has a HP lower than 45% of their max Hp a medkit.

As An Example:

Using Your Freeze Ray as Light Tails to slow the killer and allowing Bloxxer to stun that said killer will give you (Light Tails) an additional + TEAMWORK bonus that is 30% of the original XP.

+ SNIPED: Shooting a Killer from a 200 stud or further distance.

As An Example:

Using Your Freeze Ray as Light Tails from 200 studs away from the killer, note that if one of Light Tails' Outrageous killdroids that might be 200 studs away from Light Tails shoots the killer with its rocket, it will not count towards this style gain. Recieving + SNIPED will give you (Light Tails) an additional bonus of 50% the original XP you would recieve for just shooting with the Freeze Ray.

+ REACTION: Dodging a Projectile/Dash Attack while its 50 studs or closer to you.

As An Example:

Dodging Light Mighty's Boulder Attack while its 50 studs or closer will give you + REACTION, this will give 45% of the XP killer would recieve if they had landed the hit on you.

+HEAL: Healing another survivor with 30% or lower of their max Hp.

As An Example:

Healing a Survivor using Marionette's "Gifted Life" (Might get a name-change in the future) to heal a survivor back up will grant Marionette +HEAL, this will grant marionette an additional of 55% of her original heal XP.

[More Will Be Added In The Future!]

--Behavior Differing Styles--

ekran_grnts_2026-03-08_211456.png

+ SLASH OF TIX(+32%),+ ENRAGED!(+45%),+ OVERHEAD!(+28%). Are All ones explained in Bloxxer's moveset. You Can Accsess Them Here, precentages in the "()" show the additional brought along with stunning the killer as bloxxer.

+ INTERRUPTION!: By Interrupting a killer/survivor's moves by using a stun/attack on them.

As An Example:

(Survivor): Stunning Savior Just before he uses "Bone Smash" this cancels the Ability and places it back on Cooldown while also stunning Savior, an additional 65% XP for Pulling this off alongside of the normal stunning XP award

(Killer): As Light Mighty, Using Boulder while a Bloxxer is using "Sword" Out of Range to hit you (in simpler meanings: Missing their stun). This puts their sword move on cooldown and gives 55% XP of the normal XP gained through using the move used to punish the survivor in this scenerio as a bonus alongside the normal XP.

(More To Be Added)

[Suggestions for these kinds of style bonuses can be suggested in the "Suggestions" Channel of Our Gamejolt Community/ Discord Server]



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