Game
FPS Action Adventure
10 years ago

Release 0.1.4 : Enhanced Graphics


Generally, I think it makes much more sense to focus on all of the core game play and build the game and THEN focus on polishing the graphics. Because then it is easy to take a good game and make it all look so much better greatly improving the atmosphere.

I almost removed the textures from the grass to make it all plain until the game is done. BUT instead because I received a comment from @Aiursrage2k asking for textures on the walls I went ahead and did a graphics update now.

  1. Added texture to the inner wall

  2. Added texture to the outer wall

  3. Modified the textures of the grass

  4. Enhanced the lighting

So basically like I said… when you do this stuff… PRESTO! It all looks significantly better very fast. I guess it won’t kill me to have it like this so early on. I just don’t want to get distracted by GRAPHICS!!! ;)



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

Only true badasses may pass! #conceptart #art #gamedesign

Annie of the stars