Next up
Some minor progress, currently working on the overgrowth :)
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
HAIIIIII <3
First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.
THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE
some blender renders for fun
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Family band complete!
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