Game
Project Upsilon



2 years ago

Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it




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Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)

HAIIIIII <3

First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.

THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE

some blender renders for fun

Some minor progress, currently working on the overgrowth :)

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.