Game
Regicide: Tale of the Forgotten Thief
10 years ago

Release 7 Changes


+Mobile friendly interface!

-Removed unhelpful text from Save screen.

B Fixed issue where clicking on an item and then leaving item screen leaves an empty image box.

B Fixed no floor under switch blocks in Abandoned Catacomb S.

B Nanokits only add 50 HP to your max.

B Fixed enemies running away.

B Balanced enemies in the security corridor.

B Added new avatar graphics and enemy graphics.

B fixing transperency on West Ent.

B Balancing

B Increased strength of magic missile.

B Fixed spells not being removed.

+Tweaks to the marshlands.



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Release 7: Alabama Preview

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

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Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?