Added:
Throw System, you can now throw stuff around
A new type of enemy that moves when he's not being looked at
Fix:
Player sliding while idle
Added:
Throw System, you can now throw stuff around
A new type of enemy that moves when he's not being looked at
Fix:
Player sliding while idle
Learning how to create pixel art for my game.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
New Teasers!
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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