Game
Kastor: Elements
9 years ago

Release B: Bosses


Toodles, y’all! o/

5d0b2a5696a45.png

So before I quit being an indie and join a dev team (scary times!) I thought I’d mess around with K:E a little bit. The result was an update that adds randomly spawning bosses to the levels.

What this means for you, the players:

  • When a boss is defeated, you gain an extra weapon upgrade, meaning more weapons for everyone!

  • There’s a one in four chance that a boss will spawn in any level, including capitals.

  • They’re rather high powered, so newbies should be aware of that when taking them on. This also means extra XP.

Have fun playing, and as always: any questions, please feel free to ask. [;)]



0 comments

Loading...

Next up

Big things are coming. Big things are coming. Stay tuned to my twitter [ https://twitter.com/Fanatic_Studios ] for more info.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Why walk when you can jump?

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...