I'm planning to give a few people keys to the game so they can play the demo, or I will just release the demo for everyone to play. I'm thinking about adding more custom voices to the animatronics, so there will be more than just 2 responses. I'll figure it out soon enough. The release date, well that's hard to say. I want to release it before or on September 17th, but I'm not sure what will be in my way. I have had small problems with the AI recently for Benny, so I'm going to fix that. Then even after release, I want to add things to it.
Next up
Multiple voice lines for jumpscares!
This is just a outline of what I'm planning. I will make a game more complicated than this.
Lore will be posted on a wiki soon.
Fan art for Foolish I'm feeling kinda better so I drew this
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Cash Banooca
not the greatest house, but it's a house! :D
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
0 comments