Next up
Check out this intense scene from the game, showcasing decapitation. Different items can drop / new challenges based on how an enemy dies.
When the new AI and the old AI don't get along...
Action packed scene, new zombies. Sliders, and exploders.
Fan art for Foolish I'm feeling kinda better so I drew this
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
2d lighting experiment
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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