Full version of the game will be released on 24.8.2015.
WHAT IS CHANGED?
Graphics are pixelated.(took me a loooong time)
More achievements.(gotta complete them all!)
Exp and Level system.(wow)
More things to buy.(ka-ching)
More things to upgrade(enjoy upgrading your pots.)
More sound effects.(All recorded by me)
Better animations.(I am really bad at animating but believe me, they are fine.)
NO BUGS.(No kidding.)
Better gameplay. (Really. Its addictive. I mean, more addictive.)
Easier weed milling.(Press and hold!)
Faster saving and loading.(wait, wasn’t it fast enough?)
Next up
Chiaki Nanami!
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
An infected room from the second part of Cybel ! Are you up for some cleansing?
New Teasers!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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