Full version of the game will be released on 24.8.2015.
WHAT IS CHANGED?
Graphics are pixelated.(took me a loooong time)
More achievements.(gotta complete them all!)
Exp and Level system.(wow)
More things to buy.(ka-ching)
More things to upgrade(enjoy upgrading your pots.)
More sound effects.(All recorded by me)
Better animations.(I am really bad at animating but believe me, they are fine.)
NO BUGS.(No kidding.)
Better gameplay. (Really. Its addictive. I mean, more addictive.)
Easier weed milling.(Press and hold!)
Faster saving and loading.(wait, wasn’t it fast enough?)
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game modelđź—ż
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!










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