Full version of the game will be released on 24.8.2015.
WHAT IS CHANGED?
Graphics are pixelated.(took me a loooong time)
More achievements.(gotta complete them all!)
Exp and Level system.(wow)
More things to buy.(ka-ching)
More things to upgrade(enjoy upgrading your pots.)
More sound effects.(All recorded by me)
Better animations.(I am really bad at animating but believe me, they are fine.)
NO BUGS.(No kidding.)
Better gameplay. (Really. Its addictive. I mean, more addictive.)
Easier weed milling.(Press and hold!)
Faster saving and loading.(wait, wasn’t it fast enough?)
Next up
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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