Full version of the game will be released on 24.8.2015.
WHAT IS CHANGED?
Graphics are pixelated.(took me a loooong time)
More achievements.(gotta complete them all!)
Exp and Level system.(wow)
More things to buy.(ka-ching)
More things to upgrade(enjoy upgrading your pots.)
More sound effects.(All recorded by me)
Better animations.(I am really bad at animating but believe me, they are fine.)
NO BUGS.(No kidding.)
Better gameplay. (Really. Its addictive. I mean, more addictive.)
Easier weed milling.(Press and hold!)
Faster saving and loading.(wait, wasn’t it fast enough?)
Next up
Another house i made long time ago.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
it happens
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
NEW AWP DESIGN !










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