I’m planning to release Pokemon: EV in December of 2016. Developement is going on really fast, that’s why I have 3 more projects going on. 2 projects will be revealed on an upcoming event, so I can’t talk about them. GAMEJOLT FIGHTER won’t come out in 2016, I want to have a good and solid roster before I start. (My 2 other projects will come out this year though. I’m allowed to talk about the event next week.)
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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