Game
The Deep
12 years ago

Release information


Well here it is. The Deep took around 11 months to complete, the images and textures used are drawn, and the sounds are taken from multiple places, the Gamemaker 8.1 platform from YoYogames was used to make it.

This game currently runs at 60 FPS at 720p on medium-end laptops so there should be no lag issues, but it also requires a certain kind of graphics/video card to run, so some outdated computers may have trouble running the file.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Made my first ever animation.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

I made a small jungle house.