Game
Captured
9 years ago

Release Notes (DEMO v2.0.0) - Finally Live!


New Features:

  • More chambers have been added. Not a lot, but some. And yes, there is a brand new victim!

  • NEW GRAPHICS SETTING! - “Best (High-End PCs Only)” - You’ll need a pretty fast computer if you want to run this setting at 60fps.

  • Damien now senses when something of substantial mass (basically something that could be a person) is right in front of him,
    and will immediately take a swing at it. You can use this to your advantage, by placing large objects in his path to momentarily
    stall him as he stops to smash them apart. Of course, you can also just do this to screw with him for fun.

  • The game now actually SAVES your progress, so the “Continue” button in the menu is now functional.

  • Damien is no longer the only threat you’ll face… Also, remember: things are not always as they seem. Stay vigilant. Always be ready!

Fixes/Changes:

  • Required rotation of the “Head Crusher” wheels has been slightly decreased.

  • “Look Closer” (Zoom) has been slightly increased.

  • Okay, I could swear Damien has a slightly farther reach now, even though I didn’t consciously change that. (Also, I could be wrong.)

Known Issues:

  • In a couple areas, when Damien hears a distraction, he’ll start running over to it, but will be moving at a snail’s pace.

  • Sometimes Damien will move for a brief moment without actually playing his walking animation.

  • Sometimes Damien will stand in one spot, swinging and swinging at absolutely nothing. (Kind of funny, actually… Just saying…)

I’m still trying to find ways to fix these issues.

As always - Questions/Comments/Bug Reports: [email protected]



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