The release of the sequel of InHeaven is almost ready for download!
Please stay tuned for more information or stay up-to-date on our FB Page.
https://www.facebook.com/pages/LogicT-Interactive-Studios/1497726597147580
The release of the sequel of InHeaven is almost ready for download!
Please stay tuned for more information or stay up-to-date on our FB Page.
https://www.facebook.com/pages/LogicT-Interactive-Studios/1497726597147580
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
not the greatest house, but it's a house! :D
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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