Feels so good to have it released! Thank you to everyone who’s played, I hope you’ve enjoyed.
In the short term, I have a few adjustments to gameplay in mind, mainly making the cooldown period of timestop more visually obvious. One of those things that I had never really though about until I got feedback, heh.
I want to try making some adjustments to hitboxes/collision detection to make them a little less frustrating, such as when your knives collide with each other or the wall instead of killing an enemy they’re on top of.
Finally, I’m going to try uploading a mac version.
Again, thanks to anyone who’s played, and if you liked 5:55, keep an eye out, as there’s a TON more I want to do with this concept.
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