Next up
I took a week off from developing other things to prevent burnout.
I made this instead.
It's dumb.
Play it anyway.
Tiny sneak peek at the threat you will face in this game.
Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!
I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.
4 slots open. #commissionsOpen
Today I realized that thanks to the addition of broken doors that are stuck halfway closed, all of my enemies are going to need to be able to crawl under them, and so, crawl they will.
Going to update this again later tonight. Recently replayed it with a friend of mine and feel like polishing it up a bit, it could use a little more direction. Also restoring a cut NPC.
Grenades are now fully implemented!
Some lighting and visuals updates.
:>
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