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22
Game
FEAR FABLES: UMBRA PROTOCOL
8 months ago

Tiny sneak peek at the threat you will face in this game.




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Dodging is now complete! All that's left to do for the player character is leaning and switching weapons with ones on the ground, then it's onto environments and more monster AI stuff

Title Screen Preview

Fun extra addition: Lights can be broken. Might help to avoid detection from certain enemies

Some lighting and visuals updates.

I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.

4 slots open. #commissionsOpen

http://ko-fi.com/glitchedlizard/commissions

Today I realized that thanks to the addition of broken doors that are stuck halfway closed, all of my enemies are going to need to be able to crawl under them, and so, crawl they will.

Going to update this again later tonight. Recently replayed it with a friend of mine and feel like polishing it up a bit, it could use a little more direction. Also restoring a cut NPC.

Grenades are now fully implemented!

UPDATE 1.1.0

I've also slightly updated the player character's model and feel like sharing some about them. Meet Morgan Walker, a skilled gun-for-hire who specializes in security jobs and is currently stationed at a lab known as "The Crater".