After a year and a half of hard work, a lot of testing and plenty of sweat and blood, I can finally release Relic Guardians: Complete Edition!
Why "Complete Edition" you may ask. It's the fusion of the Arcade Version released in January here and on Newgrounds (+ bonus characters and endings) and the Story Version released in February on Oximaru Studios' YouTube Channel (+ english dialogue, revised text and a few extra scenes).
The game is pretty unusual if I'm being completely honest, but I'm pretty confident it can be plenty of fun for the right people. So I really hope you enjoy it. And if you really like it, feel free to share it with any friend you think it would like it too!
Thanks so much for your patronage and time!
Enjoy it!
Next up
I've been secretly working on a new game!
It's an endless runner I'm making for fun.
Scroll through the pics to learn more about it <3
Since I'm working on a complete reboot for the Relic Guardians series, I've decided something: Relic Guardians: Complete Edition is now FREE of charge! So go get it!
See you when the new game is out.
And thank you for your support!
New update for my Beyblade inspired game, Gyro Gear!
Read the article below to see the changelog \/
I present to you: the Fire Totem!
This will be the first totem you get on my upcoming game. It evolves like Digimon/Pokémon from the bottom to the top.
Halloween sale! Relic Guardians: Complete Edition is 80% off until the end of the month!!
"Little girls do what they want" // "Garotinhas fazem o que quiserem" #pixelart #indiegame #anime
Hey, I've just released a new game!
It's an endless runner where you take control of Death herself and collect souls. There's also some other sinister people trying to collect souls too.
Also they're kinda rude, so be careful when playing it.
I've decided to change the direction of my next game. Like a 180°. But that's game development for you.
And I'm really proud of it!
(All the images here are placeholders, this is very early)
I'm working on a new project!
It'll be on the same engine/framework I did for Digimon: Digital Heroes. That means an action platformer focused on transformations. But now with a new and original material.












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