Next up
I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!
Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.
PERSEPHONE is officially released and available for purchase! It also comes with controller support and some sound tweaks. Check it out now! https://store.steampowered.com/app/3162670/PERSEPHONE/
The #BadArtChallenge is over and we're highlighting some of our faves!
You made such incredible bad art that we couldn't just give one of you a trophy.
The artists are tagged below
Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Remaking one of the models from scratch for The Town of Persephone! What do you guys think?
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