Game
Persephone

1 year ago

Remaking and restyling some of the sprites for the inventory. Here's the walkie talkie. In-game usage is being developed. More to come.




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I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!

Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Last sword update!

When I created this originally, my only thought was "A sword the can counter everything, while also having no weakness, and can also attack from long range"

And thus, this abomination was born!

How would you even begin to name this one?

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.