2 years ago

Remaking the 3D printer for P2 (W.I.P)

the modelling is based off of reference images of 3D printers while still maintaining the Popgoes printer look

The model will have a Rig for animations.




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Atmos-Engine..

(post updated, image in front is a render test) Still not done at all... 90% left of work to do

Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)

don- don't ask why he's here.

Page out!

The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release

Yeah, that's better

Preview of BlueGIRL's TF2 Enhanced Modpack. with 55+ mods (W.I.P) ALL WORKING IN CASUAL :D

Read ARTICLE!

10th years of The Return to Freddy's 3!!! Character models by me and port by JP_DAPESADA

Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.

I said why not make the editor fun as well, and so I made this editor happy with it :)

Weasel Engine | Progress update!

Recently the engine has reached 55% completion. there's still a lot to be worked on... but we're getting close..

Here is a look at some animations for Captain Spike from the demo! (mostly his idle and walk cycle animations) more animations for him are still being worked on!

Video soon... ;)