Game
FNAF Kit

5 years ago

Remember to keep the wolf from the door! Just a quick play with customizable light objects for the FNAF Toolkit.




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Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Happy 50,000 Followers!!!

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

William Afton and his stupid purple car he cared about more than his KIDS

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.