1 month ago

reminder to never do these.

credit: @FateForWindows


context:

The "identical object" synchronizer for global objects is a deprecated property, it has been kept for older builds of Fusion (i.e MMF2). Use "Same Name and type" instead.

Deleting an object from the frame editor while an event in the editor creates an instance of it can also corrupt the mfa.



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the head keeps transcending time and space in the 1.0 R alpha...... can't believe this.

Credit: @RetepCodes

Interesting stats for last week

you'll be pleased to hear about this one

Share with us your #MadeWithFusion games here on Gamejolt in the comments, Fusion made #FNaF fan titles are welcome to join!

// please help me

Check out my side project, Tic Tac Tower, Help the Royal Xnights defeat the evil Ork Captain and reclaim the four towers in the worlds first Tic Tac Toe RPG! Let me know if I am just out of my mind or not....

https://gamejolt.com/games/TicTacTower/894181

Thank you guys SO MUCH for 1.5K followers!!! I'll be focusing on these ports for a while, stay tuned!

Finally adding comments to my projects.

With that, development has resumed as well. Thought I should mention this.

Steam page for my new game Goat's Tale Adventure 🐐 is now available! #gamedev https://store.steampowered.com/app/2763050/Goats_Tale_Adventure/

i hate my life

patch coming soon