Hello everyone!
Welcome to the very first dev log of Remixed. I’ve planned to make a monthly dev log to keep you guys informed about this little, silly project I’m working on. I’m very excited to finally show what I have planned for this project and share more about its development with you all.
So, let’s start with some questions you may have while browsing the game page.
What exactly is remixed?
I like to call Remixed a remaster of the original game, since that’s what I’m aiming for. Heck, I’d even say it’s kind of like FNaS 2.0, but with new mechanics and improved graphics. However, this game is not an uninspired copy of Sunrose’s game, as that would be very lame and boring. I’ve put a lot of my own ideas and my personal vision of FNaS into this project to make sure it doesn’t feel that way, and I’m very excited to see what you all think about it.
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When is it going to release?
I genuinely don’t know yet. The game is still in an early stage, so it’s very hard to give an exact release date, so please don’t count on one just yet. However, if it makes you happy, I’m aiming to at least have a demo ready for the FNaS anniversary, so keep an eye out for that day!
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Why aren’t Mario and Yoshi using their FNaS Remastered designs?
I just didn't felt like drawing them. I also want to be a little different since pretty much everyone else uses those designs.
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That should be all the questions, now let's jump into the content

And just like Solar Switchup, the first preview of the game is the new menu, which aims to be similar to the one from FNaS Remastered. Also… yeah, trophies are back!

The new office!!!... Yeah just that.

Here’s a look at the cameras and the new Tails Cove. Speaking of cameras, this is probably where most of the development time will be spent. Once all of them are finished, development should move much faster than it is right now

Last but not least, a small showcase of the characters. Even though this was just a small style test (which is why Yoshi’s bib is completely wrong), I consider it good enough to show you how they’ll look in the game. I hope you like them!
That’s all for now!
Sorry if this felt a bit weird or incomplete, I’m not used to making dev logs at all, since I rarely do them. Still, I really want the development of this game to be very open and to always take your opinions into account.
None of the previews shown here are final, not only because none of this is coded yet (since there isn’t a coder in the first place jaja), but also because I want to make this game as good as it can be, so everything is subject to change.
With that being said, bye!











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