Game
Remnith

8 years ago

Remnith 0.4.0


In this version the charge gun is actually cool nowヽ(°▽、°)ノ
At least we think so (;・∀・)

Overall the game is nearing completion. This version was originally planned to be 1.0.0 but we want to be sure the game is in a really good state both gameplay and bug-wise before we take the game out of Early Access.

Additions & Changes

  • Charge weapon DPS and rate of fire increased.

  • You can now spam fire the Charge weapon at 0 charge to use it as a slightly weaker version of the Surge weapon.

  • You can now destroy powerful Energy Scabs in one fully charged blast.

  • Charge weapon effects updated.

  • Shooting a wall with the Charge weapon now creates up to 3 scabs per barrel.

  • Video players are now easier to see in dark areas.

  • Glow added to health bar on the gigantic pillars that spawn with enemies.

  • The effect on the airborn enemy’s attack was changed to make it easier to see where the enemy is.

  • Graphics are clearer now on the Vive.

  • Weapons were scaled down in VR to better represent the scale you see in desktop mode. It should be a lot easier to see things in front of you now.

Fixes

  • Fixed projectiles freezing when enemy debris are shot.

  • Fixed notifications not appearing after a bit.

  • Rumble now works again when shooting.

  • Rumble when using left-handed controls now works.

  • Fixed memory leak when using Charge weapons.

There’s a bad glitch where you can get out of the level if you’re running the game above 100 FPS and try dashing directly into a wall. We’ll release a fix for this in the next update. For now either keep the game at a moderate frame rate or avoid dashing directly into walls (unless you really want to see what’s outside (;´Д`)).

Good night (つ∀-)



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