Game
Party Animals
12 years ago

Rendering


So, balloon rendering is pretty much done. Balloon segments are procedurally generated meshes created on the fly.

5d0c55a6e3c63.png

It took a while to get to this point, since this is my first time using Unity, so most of my time was spent getting familiar with the editor, API, and workflow. Hopefully progress will be faster now that I’ve got a little more of a handle on that.



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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Another house i made long time ago.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I worked so hard to get all four of them to the end safely, but then...

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Double Rainbow!!!