Game
Party Animals
12 years ago

Rendering


So, balloon rendering is pretty much done. Balloon segments are procedurally generated meshes created on the fly.

5d0c55a6e3c63.png

It took a while to get to this point, since this is my first time using Unity, so most of my time was spent getting familiar with the editor, API, and workflow. Hopefully progress will be faster now that I’ve got a little more of a handle on that.



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

it happens

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc