Next up
Vehicle air control.
I have been testing this for quite some time now.
I added physics thrusters on each side of the buggy and made two functions one for roll and other for pitch. A linetrace detects whether or not the vehicle is on ground.
I changed the physics engine from Physx to Chaos.
I am not removing the old Physx build.
Birbs
Chariot Pursuit
Update 0.3.0
Porting Lockdown to UE5
A couple of issues but I think I can work them out
Audio Occlusion
never knew this was a thing
this whole time I have been placing plethora of audio volumes like a buffoon
I suck at this game
[Warning - They Cuss a lot]
Nothing like being called a hacker
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