Game
Operation Echo (demo)
7 years ago

Replacing old graphics!


For the past month, I’ve been working on graphics.

Previous versions of graphics had a lot of trouble playing games because they were very messy and poorly saturated or out of contrast. :(

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I didn’t like these graphics, so I started to replace them.
It was never easy to create graphics to suit the atmosphere of my game. There were a lot of replacements and now we can make sure.
If the second demo is released, you’ll see a better graphic than before. :D

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It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.

Emily run cycle

Cutscene progress

Dodge & Shoot

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.

Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

Let's back on track! here is some pixel art stuff I did for the cutscene.

Animation progress.

Another portrait progress!

Here is Dr.Miller's portrait of who made M16.

Leah Run & Stumble.