After the controls were secured by little bit more of testing, now we continue with the menu making, I think the controls are well defined to move on -w-
This time I have the whole Achievements menu done, this includes the Easter eggs too, I made a somewhat general system to check and know if you have them unlocked, however the way this system is shaped doesn't allow easily to implement progressive achievements one, at least it's only 2 of them and I have specified which phase they are from, thank to some binary trick on the achievements I'm using instead.
This was one of the most complicated menus, the other two are the simpliest of them all, tomorrow I will be doing other stuff tho, but in 2 days we are getting the full menu done.
Reminder again that for now, no Extras cause I need to implement systems for them to work here in Game Maker Studio 2, the JS&B system is still incomplete, but I do have it half done in a way.


















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