Next up
I'm back to this game after working on other games. Anyways, I've made new levels for new box type. Here are some shots of them:
Returning to this game after some time, I discovered some bugs while playtesting. I'll delay release for more playtesting to find more bugs (if there's any).
I've added a secret counter in main menu to encourage player to discover those secrets.
PvZ2 is good but ruined by microtransactions so I choose Aporkalypse, single player coop puzzle game.
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
I've had idea for a new boss for weeks but couldn't implement the idea until recently. This boss is that new boss.
Ludum Dare 59 has started so I'm going to leave this game for now. While waiting, here are some shots from the game:
It looks like it wants something.
I've made more updates such as new look for Giant Egg subboss, new enemy and Egg which contains health pickups.











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