Game
Slaughter Horse 2 (aka Pinkamena 2)

4 years ago

Returning to this project once again...


Hello Horse fans. During the creation on Slaughter Horse/Pinkamena reboot, "Slaughter School" I pondered on Slaughter Horse 2 once again and I think I've solved the gameplay concept issues that always prevented me finishing it.

So I'm happy to announce that now I'm close to finishing Slaughter School I've decided to have another crack at making Slaughter Horse 2.

While we obviously have to skirt around any stickiness with copyrighted characters, my intention is to make it legally distinct but offer players the ability to customise names, etc - you see where I'm going with this, I'm sure.

This is now in the planning stage at this point, but hopefully more news soon and I would also like to attempt a little crowdfunding if I believe it's going to work out as not having to be concerned about debt etc. would make the whole project much more likely to be successful.

So I hope some of you are still on board with this idea. It's all very 'planning stage' at the moment but I'll be back with some more news soon.

- Catfood

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Saturday update

Thursday Update

Hello again, Pinkamena folks. I probably should have flagged this up before, but Slaughter Horse 2 is almost ready for release on Steam: https://store.steampowered.com/app/2076260/Slaughter_Horse_2/ Dev blog: https://gamejolt.com/games/slaughterhorse2/347796

- Catfood

Progress report 3...

Slaughter Horse 2: Saturday Update

Screenshot ̶F̶r̶i̶d̶a̶y̶ Saturday 2

Slaughter Horse 2 has been released on Steam.

Slaughter Horse 2 continues development, not ready soon as I hoped but getting there! If you'd like to stay really abreast of it, please join the Discord server at https://t.co/M7YD1ZsOMT Screenshots: The Preacher's church and your cloak in progress.

I was asked if there was a Slaughter Horse Discord server, which there wasn't. But it's a good idea, so now there is. Feel free to join! https://discord.gg/huKsJnmzCV

Our murderous nag is being reviewed by Steam at the moment. Originally I planned to release a mobile version followed by a PC/Steam one, but it's now most likely going to be the other way round.

Release date tentively set for August.