
revising and making more custom character sheets.
Next up
there's possibly a whole act that may be dedicated to these guys, so I'd better make them distinct
Typical area touchups, unrelated to any project I feel like I wanna release to the public.
Right now I'm developing a set of RTP-centred maps for a "Special Project" When the project seems guaranteed to be developed, I'll make an official game page for it.
Here are a couple of teasers. Familiar maps will be further renovated to promote a more "open" feel, while complete new sections will go through multiple drafts before being worthy of implementation. Those who played the games will recognize atleast one.
more wips since I haven't worked on this thing for half a year.
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Why walk when you can jump?










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