


Here are a couple of teasers. Familiar maps will be further renovated to promote a more "open" feel, while complete new sections will go through multiple drafts before being worthy of implementation. Those who played the games will recognize atleast one.
Next up
revising and making more custom character sheets.
Right now I'm developing a set of RTP-centred maps for a "Special Project" When the project seems guaranteed to be developed, I'll make an official game page for it.
there's possibly a whole act that may be dedicated to these guys, so I'd better make them distinct
Typical area touchups, unrelated to any project I feel like I wanna release to the public.
more wips since I haven't worked on this thing for half a year.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite










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