Game
Gameboy Cooks Dino Nuggies 5 - Revived

7 months ago

Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound




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I already know a particle extension already exists, but again I'm using my own custom way of rendering stuff, so I'm gonna have to create my own particle system, that's still gonna be optimized

Here's like two out of some of the enemies that I have planned for the school area

and a bit of things for the future

What if I gave Benjiro the insta shield from Sonic 3 and Knuckles

Since the dive move is useless with the dash and the dive just feels weird to control

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[WIP 01]

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