As I learn better how to code with GML and code in general much of my older code becomes harder to manage, update, and just function. I starting rewriting just about every script. I already uploaded a tiny demo of the new Flight AI and its already miles ahead of what it was and its not even finished yet. This whole project is going much more slowly than I had hoped but I just want to make it great.
Next up
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Coming Soon...
I made a small jungle house.
Colorful Fox
Happy Late Easter!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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