Game
Carrier Project <Working Title>
10 years ago

Rewrite


As I learn better how to code with GML and code in general much of my older code becomes harder to manage, update, and just function. I starting rewriting just about every script. I already uploaded a tiny demo of the new Flight AI and its already miles ahead of what it was and its not even finished yet. This whole project is going much more slowly than I had hoped but I just want to make it great.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Family band complete!

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM