Game
Rinsed
5 years ago

RINSED - Devlog #16 / Changelog for 0.1.7


Hello there!

A new week, a new release. Let's get into what has changed!


First of all, a lot has been done to beautify the map. I bought a new shader that is now used for all vegetation in the game and allows for more beautiful wind effects and even reacts to players. This means walking through bushes and plants now makes them jiggle. At this moment not all plants are supported but I'm working on it!

Furthermore, as I already posted, Assets have been reworked. Pine Trees now look way more beautiful and the rock texture has seen a slight update.

pinesnew.png

Flowers pots and decorations have been added along with a few more small assets to furthermore enhance the villages and towns looks!

flowerpots.png

Now, let's get into the changelog:

-New shader for Vegetation

-Reworked Pine Trees

-Added Flowers and Flower Pots and smaller props

-Each Nation now comes with a perk

-Selecting a nation now shows a short text about the nation and its perk

-Updated Main Menue slightly

-Fixed Cave rain bug (thanks for reporting on the discord)

-Fixed a few audio stutters

-Fixed Caves not changing ambiance sounds on entering

-Added lilypads

-Fixed Navigation issue for River


Within the next weeks, more Assets will be updated. Currently, I'm reworking the interiors of all houses to be spacious and detailed. In addition to that, a new gameplay mechanic is planned and some crafting recipes will be tweaked.

I hope you enjoy the update and have a nice weekend!

Stay healthy!

-Felix



2 comments

Loading...

Next up

Super secret update friday!

Zombies are now a bit... Lets say "more motivated" in the darkness of the night!

Hey everyone! I just wanted to quickly announce that 9:16 is now free for everyone to download! It's been a while since I worked on this project and I decided that I want everyone to experience this unique project instead of hiding it behind a paywall!

Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)

Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

Exploring uncharted Islands always comes with a risk! What creatures lurk in the dark forests? What treasures await you in the distant ruins?

Make sure to pack some soup because travelling between islands will soon come to RINSED!