Game
Don` t Die
3 years ago

Rivers and lakes done. Now implementing uuid for optimization reasons.




0 comments

Loading...

Next up

I added a zooming in/out system and I am currently working on selection. Also, have a cursor from the game.

Working on the job system now.

Added a simple character to the game.

Welcome to motley garbage world. The worst proceduraly generated game world.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?