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A shameless Dwarf Fortress ripoff that I make because I can not afford rimworld.

This is actually being developed. #survival #strategy #basebuilding



all-ages

Started working on characters. Still no Idea what to rename the game to.

Rivers and lakes done. Now implementing uuid for optimization reasons.

Started on porting the data classes to golang. Also expanding a bit on the world and adding rivers.

Just realized there already is a game named Don't Die and it existed way before I started this project. I'll change the name of this. I also will be porting the entire code of this to golang (ebitengine + mizu) due to me breaking the unity code (split).

It has been 5 months and I still do not know how to do rooms. The fact that my visual studio instance does not compile does not help. I think the splitting might have fucked something up.