Game
Riverwood




4 years ago

Riverwood Devlog #4 - New Level and Announcement!


Hello Everyone! Welcome to the 4th devlog on Riverwood, I'm excited to announce that the gameplay aspect is mostly finished except for some small tweaks.

Being showcased is the new level I've been planning and working on, this isn't the final design of the level and I intend to add more overall detail to the final build.

I would also like to announce that I'm currently working towards the goal of a playable demo which I will be releasing sometime soon. For now, however, I'll show some screenshots of progress so far with some of the new levels!

Also, before we end this week's devlog, I want to give a massive thank you for the support on this project!

#devlog #gamedev #unity #gamedev #indiedev #riverwood #retro #indie #screenshotsaturday



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Created an zombie like enemy AI script which works (somewhat) well with the animation's and the player. Obviously very early showcase but I'm slowly working my way forward. #WIP #unity3d #gamedev #indiedev #screenshotsaturday

Here's an early video of a simple door mechanic I worked on, I wanted to replicate Resident Evil's door system which changed rooms while keeping your position on the last room and when you returned your player spawned near the door. #indie #unity #gamedev

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Hello Everybody!

Riverwood Version 1.1 is coming soon, which is going to fix some bugs found in the game. I also want to announce that I'm making more maps in the form of bonus levels which you can play anytime!

#unity3d #gamedev #retro #indiedev

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Hey everyone! Riverwood v1.1 is now available for download which includes many bug fixes and new bonus levels for you to continue your carnage!!!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Been working on an improved Character Controller for a new game, which is superior to the one I used on previous projects, and it has all the bells and whistles such as dashing, crouching, and double jumping! Super happy about the way it all turned out!