Game
TwoPlayer
13 years ago

Roadmap


After reaching 1000 views (With only 60 plays… The main reason is probably that it is local multiplayer only) I’m going to show you what will happen to this game in the future.

Near-term goals:

  • Translate background information into english

  • Adding possiblity to save/load

  • Make the game playable through the internet

  • Reducing data for server files.

Long-term goals:

  • Adding weapons and tools

  • Adding the whole story instead of just one story event

  • Adding more levels and more puzzles

  • Use it to test various game mechanics which will be used in the next game.

Thank you for playing this game =)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl