1 day ago

Robert Smiles - FORSAKEN CONCEPT 🪓



STATS

Cost - $1954

Stamina - 100
Walk Speed - 6.35
Run Speed - 28.5

TR - 60


PASSIVES

Passive 1 - "Enragement"
The more Robert is stunned or a Survivor is healed (by another teammate), the stronger Robert gets. Gaining 1 level of Strength for the rest of the round each time either of those conditions are met. Capping at Strength 3.


ABILITIES

M1 - "Carve"
Robert swings his axe forwards, dealing 20 Damage to any Survivors in the way.
Carve can hit multiple Survivors at once.

0.2 Second Windup.
0.25 Second Linger.
7.5 Stud Length.
2.4 Second Cooldown.

Ability 2 - "Head Strike"
Robert Lunges forward before swinging his axe down infront of him, making him stop in place instantly when he does so.

If a Survivor is caught in the swing, the axe will get lodged in their head, dealing 20 Damage before Robert kicks them away, dealing 5 damage, the axe ripping out of their head, staying in his hand.

Applying Slowness 1 for 5 Seconds to Robert.

20 Second Cooldown.

Ability 2 - "Hunter's Knife"
Robert throws his axe to his right hand and brings his arm up, preparing to throw his axe forward. During this, if the player keeps holding the Ability 2 keybind down, they can aim where the Axe is thrown, travelling in an arc at high speeds.

However, if they simply press the keybind, Robert will throw it infront of himself, travelling faster but having higher gravity.

If the axe hits a Survivor, it will deal 10 Damage and 7 Damage of Bleed. Aswell as giving the Survivor Slowness 2 for 2 Seconds and Robert Speed 1 for 3 Seconds.
ᵀʰᵉ ᵃˣᵉ ᵃᵘᵗᵒᵐᵃᵗᶦᶜᵃˡˡʸ ʳᵉᵗᵘʳⁿˢ ᵗᵒ ᴿᵒᵇᵉʳᵗ'ˢ ʰᵃⁿᵈ ʷʰᵉⁿ ʰᵉ ᵘˢᵉˢ ᵃⁿᵒᵗʰᵉʳ ᴬᵇᶦˡᶦᵗʸ ᵒʳ ʰᶦˢ ᴹ¹.

30 Second Cooldown.

Ability 3 - "Diamond Eyes"
Robert automatically stops sprinting and plunges his axe deep into his eye, giving him Blindness 10 until he takes it out 10 Seconds later, but this also highlights all living Survivors for 10 Seconds, gives him Speed 2 for 5 Seconds aswell as stun immunity.
He cannot attack while sped up.

Starts the game with 3 Charges, Charges cannot be gained back.
45 Second Cooldown.


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