Game
Rogue: Day Zero
13 years ago

Rogue: Day Zero, Version 0.2.0 Released


Today I uploaded the second playable alpha build of RDZ. The major change in this build is that sectors are now implemented, meaning that you can move beyond the intial area. The only limit to how far you can travel is the size of the save file, which shouldn’t be an issue until you get through thousands of sectors. I can begin working on the procedural generation aspect of the worlds now that this is finished.

I plan to release smaller updates as I work on this, and hopefully I can get that aspect finished as soon as possible.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Got some fun collectibles in our game, Path of Kami!

ooh yes..

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669