Game
Rollerball
11 years ago

Rollerball 2


Rollerball started out as a side project to mess around with the physics in Unity (collisions, drag, gravity etc) with each level getting slightly harder and forcing the player to take more careful movements.

Rollerball 2 will expand on certain elements to turn it into a full game. For example, there will be pickups that give perks (invincibility, double speed etc) plus a more dynamic envrionment instead of just squares and ground. This is including obstacle movement and more difficulty overall.

Currently looking at doing 20 levels to make it a longer experience and will be a few changes to the menu so you can repeat specific levels without having to start from level 1.

Rollerball 2 will be released as a Standalone application and support Windows, Mac & Linux.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays