Game
Rollerball
11 years ago

Rollerball 2


Rollerball started out as a side project to mess around with the physics in Unity (collisions, drag, gravity etc) with each level getting slightly harder and forcing the player to take more careful movements.

Rollerball 2 will expand on certain elements to turn it into a full game. For example, there will be pickups that give perks (invincibility, double speed etc) plus a more dynamic envrionment instead of just squares and ground. This is including obstacle movement and more difficulty overall.

Currently looking at doing 20 levels to make it a longer experience and will be a few changes to the menu so you can repeat specific levels without having to start from level 1.

Rollerball 2 will be released as a Standalone application and support Windows, Mac & Linux.



0 comments

Loading...

Next up

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Some Shadow boss fight gameplay 👾

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg