Full devlog here: RTG - The Ray-Traced Game (Puzzle / Platformer) (tigsource.com)

Next up
RTG demo is available for download. Hello. I just released first public demo of RTG. RTG is sci-fi puzzle/platformer with strong background story. The game is using unique rendering method, software ray-tracing, which I made especially for this game.
Today made my first vertical RTG promo vid for YT/TikTok. What do you think? Hoy he hecho mi primer video vertical de promo de RTG para YT/TikTok. ¿Que opináis? Music: www.purple-planet.com
Made my 3rd vertical for YT/TT, this time about my journey. What do you think? I quite enjoy making it. Music: www.purple-planet.com
If you had unlimited budget, what game would you make?
[EN] RTG reached 100 wishlists! Thing is, I was on 92 in February. This is how I feel. [ES] ¡RTG ha alcanzado 100 listas de deseos! Lo cosa es, estaba 92 en Febrero. He aquí mis sentimientos.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I made full introduction video of my narrative sci-fi puzzle/platformer on which I'm working. It's 5mins but covers all aspects of the game. And main protagonist finally has an eye, he's not solid one-colored blue box anymore! #scifi #puzzle #platformer
La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.
Story of my editor. I made all RTG levels in my old crappy editor to "save time", but in the end, I started writing new editor anyway. Btw, I will make new editor public. Later, I'd like to use it for other games creation, not just RTG levels.











2 comments