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RTG - The Ray-Traced Game
5 years ago

RTG quick devlog : game builds are finally more consistent (main menu, saving progress, options, etc..) plus implemented 'moving platforms'. Providing you short animation as always. :)




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Today made my first vertical RTG promo vid for YT/TikTok. What do you think? Hoy he hecho mi primer video vertical de promo de RTG para YT/TikTok. ¿Que opináis? Music: www.purple-planet.com

La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.

RTG Dev Flashback - Central Hub This is central hub with main terminal. Player is repeatedly returning into it. In the terminal, more elements are unlocked as player progresses, adding more to game´s lore. Wishlist RTG on Steam: https://store.steampowered.com/app/4032050/RTG

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

RTG - Interim Teaser Just made widescreen version of vertical video I presented here earlier. This one looks better when viewing on desktops. I decided to use this video as interim teaser for the game (as the game will still receive graphics updates).

Tutorial level! W.I.P

The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.

I want to avoid using dialogue in this game, so hopefully this is enough lol

My second RTG vertical for social media, where I'm trying to convey main idea of the game (narrative sci-fi puzzle). I tried to rectify errors from the first video. It is now faster, but I still think I have lot of reserves.

Story of my editor. I made all RTG levels in my old crappy editor to "save time", but in the end, I started writing new editor anyway. Btw, I will make new editor public. Later, I'd like to use it for other games creation, not just RTG levels.

a quiet moment before the spirits arrive!

I made full introduction video of my narrative sci-fi puzzle/platformer on which I'm working. It's 5mins but covers all aspects of the game. And main protagonist finally has an eye, he's not solid one-colored blue box anymore! #scifi #puzzle #platformer