
RTG - The Ray-Traced Game: arcade/puzzle game in development which uses 'software ray-tracing' technology.
https://gamejolt.com/games/rtg/560109
This is level with some 'mysterious wall' which is related to game's story.
Next up
Hi Everyone and Happy New Year!
RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/
Flashback #1 - Abril 2020 Una animación desde comienzos del desarrollo de RTG. Después de 5 años, RTG está finalmente disponible para wishlists en Steam.
https://store.steampowered.com/app/4032050/RTG Un demo, que será disponible aquí también, está en preparación.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Hola! Querría anunciar que mi videojuego RTG (sci-fi, puzzle) que usa una técnica de renderización muy única (trazos de rayos por CPU) ya tiene página Steam. Si os gusta, añadidlo a vuestras listas de deseo! Estaré muy feliz!
https://store.steampowered.com/app/4032050/RTG/
¡Hola, RTG ya está en version Alpha! Un vistazo..
Music: https://www.purple-planet.com
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!












0 comments