It’s been a while, I know. But a new update is live!
Changelog:
pyramid shapes were completely removed from the game (a hard design choice a future blog might discuss)
Main Menu & Level UI updated (still a work in progress)
background audio added
a bunch of new levels and a complete new order of levels (I should’ve kept track of the exact changes for the changelog, but ups I didn’t)
The “Runick - Level Design” blog is done and should be live any-day now (yeeey finally).
Black Trumpet Games was at the Casual Connect conference in Belgrade and participated in the “Meet the Devs” twitch event where I talked about the game, check it out in the video below:
Casual Connect Live Streaming | Belgrade 2018
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