A small demonstration of a piece of one of the locations already created directly in Clickteam. During development, many problems arise due to my inexperience. I'm not a programmer. It is worth understanding. I am currently experimenting with lighting options. I am not sure that I will be able to implement dynamic lighting, so for now I have to do my best. Now you can see only simple shadows from objects. This is not enough. Although the game is starting to look relatively good compared to the very first prototype, there are still a lot of things that need to be worked on. Although there are already enough sprites drawn, there is still a lot of work to do. Creating vegetation is still the most difficult. Anyway, leaving it here.
Next up
Something old.
FNaF left its mark
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo: https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
WIP
More of my oc, Mira!
V/G
WIP
Happy Devruary! Devruary Day 23 celebrates @danimarti ![]()
! They're the 3D artist and game dev behind Lobo, Meteor Shower, and Crumbling World. We also have a question for the devs of Game Jolt: What kind of feedback helps you most?
A few pages from my sketchbook. Something from AHS.











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